arduino2/ESP32_krass/ESP32_krass.ino
2020-11-06 13:17:55 +01:00

33 lines
1.5 KiB
C++

// Playing a digital WAV recording repeatadly using the XTronical DAC Audio library
// prints out to the serial monitor numbers counting up showing that the sound plays
// independently of the main loop
// See www.xtronical.com for write ups on sound, the hardware required and how to make
// the wav files and include them in your code
#include "SoundData.h";
#include "XT_DAC_Audio.h";
#include "krass.h";
XT_DAC_Audio_Class DacAudio(25,0); // Create the main player class object.
// Use GPIO 25, one of the 2 DAC pins and timer 0
XT_Wav_Class StarWars(StarWarsWav); // create an object of type XT_Wav_Class that is used by
// the dac audio class (above), passing wav data as parameter.
XT_Wav_Class Krass(krass_wav);
uint32_t DemoCounter=0; // Just a counter to use in the serial monitor
// not essential to playing the sound
void setup() {
Serial.begin(115200); // Not needed for sound, just to demo printing to the serial
Krass.RepeatForever=true; // Keep on playing sample forever!!!
DacAudio.Play(&Krass); // Set to play
}
void loop() {
DacAudio.FillBuffer(); // Fill the sound buffer with data
Serial.println(DemoCounter++); // Showing that the sound will play as well as your code running here.
}